Hi Everyone! My name is Tim and I am a software engineer with a passion for video games. Over the years I have developed small applications/games/etc.. as passion projects outside of my normal work. So far I have completed a grand total of.... one game (I start many that I never finish!!). I hope you like it as much as I did developing it and as always keep me updated on how you think I should make it better!!
๐ฎ System: PlayDate
๐ Website Link: https://www.fbic.date/#/
๐ Release Date: Winter 2025
F.B.I.C is an arcade game played by holding the PlayDate sideways. You use the PlayDate crank to move the hand of a creature/animal/person so they can catch the falling ice cream scoops. The gameplay on each level is straight forward, don't miss three scoops in a row and don't hit any falling cherries. While it seems simple at first, each of the twelve unlockable levels is unique. These could be different control schemes (microphone, accelerometer, etc..), answering questions on a quiz show, a mini version of Punch Out, and many more surprises. The player outside of these missions there are cutscenes that introduce the player to Director Dairy who will assign more tasks once the player has beat highscores on a mission. The game also has 3 unlockable achievements for every level and has accessibility features.
The inspiration for this game came to me when playing around with my PlayDate for the first time. I wanted to create a quick demo, and that demo later snowballed into the game I am submitting. Additionally, the theme of ice cream hits close to home. It is something my now fiancรฉ and I first bonded over. We traveled all over New England going to ice cream spots and for Christmas I even wrote her an ice cream book. It was only fitting that my first game I ever made was about ice cream.
๐ฎ System: PC
๐ Website Link: https://www.timpreskenis.com/#/
๐ Release Date: TBD
More Info Coming Soon....